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(+1)

Very creative clicker. This genre is usually about number go up, but it’s interesting to see a number go down game. I do have some suggestions of things that can be improved.

  • Pixel fonts are hard to read, and can quickly strain the eyes.
  • The upgrade progression is linear, which is fine, but that means there’s no reason to think about any of them. You just buy them when they are available. I think it would be better to have like 3 at a time. That way the player would have to think a little.
  • Lastly, the progression curve needs some work. By the time we reach the end game, things move so fast that we end up missing a lot of content.
(+1)

thank you, the decremental aspect was definitly a nice thing :)

I understand for the pixel art, glad you didn't see the first font i used (it was cursive and very hard to read) XD

Yes, i would have expanded on that if i had more time