Very creative clicker. This genre is usually about number go up, but it’s interesting to see a number go down game. I do have some suggestions of things that can be improved.
- Pixel fonts are hard to read, and can quickly strain the eyes.
- The upgrade progression is linear, which is fine, but that means there’s no reason to think about any of them. You just buy them when they are available. I think it would be better to have like 3 at a time. That way the player would have to think a little.
- Lastly, the progression curve needs some work. By the time we reach the end game, things move so fast that we end up missing a lot of content.