Thanks for playing! :) There were some light motives but I was struggling to figure out how to get motives and make the actual crime feel good whilst keeping my scope down! Not made a murder mystery before so getting that balance was a real struggle! I definitely think if I look to make more murder mysteries an extra way to interact with clues like putting together the information in murdered: soul suspect, which I was playing last week to help with ideas would fill the game out alot!! :) Thanks for the awesome feedback!!