This was a fun and creative take on the theme. The "increase pull" mechanic was quite difficult to fully grasp - it felt overly strong some times and barely noticeable at other times - and the random barriers felt like a bit of a cop out, when you could maybe have had asteroids or larger planets or something. But that said, it was a nice short-but-sweet game and good job getting it done!
Metagame cog 72/126