I just bought this, but its a bit odd.
There are things missing from the pack 3.0 that are in the tool.
For example, rogue only has 2 weapons in teh pack 3.0
There are other oddities not explained anywhere, such as the weapon rendering layer swapping depending on weapon type, animation and frame
Are you able to elaborate on any of this? I am trying to get a working paperdoll system in my game using all available assets. You editor is clearly doing some additional logic, but this is not in the tutorials.
Overall I love the artwork, but its a nightmare to actually use =/
Edit: After several hours of attempting to recreate this, I can see that you are definitely using two copies of the weapons in your editor, it seems you are using a mask to selectively display certain parts in different layer orders. This is a bit of a cheat and makes it a bit of a pain to work with. It is meant to be modular, but you haven't designed the sprites in a way that makes them usable dynamically.
Side note: The archer skin tones also dont flash red for the damage animation