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(+1)

Love the implementation. I also thought about a wind-up toy, but couldn’t really concretize the idea in any specific way (I was also thinking a lot about sadder ways to include execute the idea jaja, nice to see a more cute approach). Love to see someone did it, and in such a complete way. Overall, it’s all pretty solid, the art style, the vibe, and the main gameplay. The only thing I’d say is that it would be a good feature to have a self-destruct button or something to quickly try again if you get stuck on a level. Many times I ended up in positions where I couldn’t win, so I had to wait for the baby to kill me or go to the menu and select the level again.

Love the illustration at the end. But rats make me crazy.

Thank you for playing! A self destruct button would be a great touch to improve the player experience. I will add it after the jam, for sure. Thank you for the feedback :)