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Great game. Was getting some lag spikes, probably due to shaders and particle effects loading in for the first time ,a common problem with Godot. My solution was always to load them once when the game starts.

Thanks for playing my game! Also yeah I did try loading in my shaders onto a dummy object in the beginning, but I didnt find out till later that loading scenes apparently resets the cache essentially. I wanted to try and load the shaders during the loading screen right after the cutscene, but didnt have time to do it before bug fix deadline. Thanks again! I appreciate you