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(2 edits) (+1)

The gun spin and anticipation before it shoots either a blank or a bullet are great, but everything else is pretty lacking sadly..

The fact that you can't know if another player tried to shoot himself or someone else and don't have any idea who is targeted felt really unpleasant, and I also couldn't really understand the logic behind blanks and real bullets. I thought that the more blanks are shot, the higher chance there is of shooting a real bullet, but in this game I don't think that's the case, there seemed to be a fixed chance for both cases to be selected, which made the whole foundation of the game pretty weak since having a way to evaluate the odds imperative.

There are good elements to the game, but sadly there are also too many weird one that hinder the fun.

I still respect the work you put in it though, obviously

thanks for the feedback, the game was meant to be played with friends that are on a call , so i didnt put that much time in these features that you mentioned. 

(1 edit)

and for the bullet its completely random and the number of shots its still 6, each round it get reset.