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(+1)

Great concept and pretty challenging!

The main thing I think the game needs is a clear indication for the damage the player takes. They only way to know you're hurt is looking at the gauge, and adding a sound or visual effect would be a good addition.

Overall good work with this

I wanted to add like a white flash effect when getting hit for both players and enemies, but I didn’t rly have time for that…. Thx for the feedback!