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I struggled a lot to understand what was even going on, but once I did was pleasantly surprised by this game! It has made me feel like I am playing fez for the first time again. I thought I was cheeky when I found places away from spawn by spinning the world to get further, but finding out that was intended was a nice surprise! The birds took me a while, and the numbers in the top left confused me since when I collected orbs they didn't change, but I figured it after playing for a while. Happy to see more tackling the metroidbraina genre!  

Thanks! That prototype was made in five days for a game jam, so I didn't have much time to fully flesh everything out, but a lot of ideas came to me while I was programming the game. So now, I'm continuing to develop it and refine those ideas.