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The premise of the game was dark 💀 and i love it, though i wish the game where you drag the character into the shredder was a bit more responsive

Thanks for the feedback! For most of the programmers it was our first game jam ever (and first published game too) but maybe I'll look into some screen shake tutorials for that as a follow-up update

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For you first game ever, amazing, i'm sure you guys would be making indie hits with more experience

Thank you, can you please perhaps explain more why its not a bit more responsive? you can throw the humans actually, you dont need to drag them into the shredder, we might havent explained that fully, our bad on our side. Thanks for your feedback and for playing the game!

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I was trying to drag them and it was a bit slow, maybe if the character wobbles while your holding them it would feel a bit better cause it shows signs of struggle, or if they jolted towards your mouse position forcefully rather than staying on top of it, i mean like, how can i explain it?  ever played balatro? if you drag the cards in that game they sort of lag behind and then jolt towards you

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what am i saying is mostly just game juice, good game jam can turn even breakout to the most high stakes bullet hell looking game ever but too much makes it too hard to focus and play and too little makes it stiff, but this is a 3 day jam, so its better to leave those things to the last rather than top, but great game

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Oh yeah i get that, we really missed that part. Thank you so much for the feedback!!