I didn't even know that was a drawback for the Mono build! Off the first comment I added one more level (they all play at random), i'll try to add a few more before the end of the jam, thanks for pushing me to do better :)
FePa
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Thanks for your kind feedback! This is my first solo jam (and second ever) so I was trying to not over-scope (also because I am enjoying the summer LOL), but I am considering adding some more levels if I have some time this week. Btw, I am very curious about your game but I don't have access to download any, are you considering exporting it as web version? Godot has pretty good support out of the box (i.e. I did nothing and my game works even from a mobile web browser). I am happy to send you my export_presets.cfg file if you'd like to compare something (Godot adds the web browser debugging button once you configure the web export preset, I think)
Great work, cool sound design and pretty addictive! Loved the slow down when getting hit and that shooting destroys the collectibles to avoid players from spamming the fire button, quite clever! I noticed some stutter or a few frame drops in the web version when starting the game, if I had to guess could be some shader so if you use them try googling how to cache them (I only did that in 2D for my previous jam so I don't know how to do it in 3D, sorry)
The camera and i think shooting angle made it hard to attack enemies past certain point of the screen, not sure if they're supposed to be like that because the hand was pointing at them but my farm was producing when clicking. Anyway fun approach, good luck and please if you have time rate out game!
I got 452 and it was worth it! I'd be surprised if this game doesn't win the jam, such a good gameplay and upgrade system! My only criticism is the pacing in the late game, but this could be deliberate. The art was very cute and simple controls that required no explanation
ps: good luck and if you can, please try our game! :)
great submission! i liked how generous the range for planting/picking carrots was so many times you could do 2 at once, to buy the plot of lands I had to use the mouse which was not listed in the controls although the buttons clearly had a hover function which helped. The dialog of the NPC made me crack up
ps: thanks again for playing our game!
Quite impressive to submit a 3D game and one that works well on web browsers! Loved the Crash Bandicoot-style song! I'm not sure why there's a sprint button, I didn't notice an increased rate if I picked vegetables faster with it, so if you iterate on it, maybe just up the base speed and remove the need for (carpal tunnel) sprint button :P
PS: good luck and if you have time, please try our game!
I can't believe this got me hooked to a clicker game, loved the bottom part of the screen with events affecting pricing! Btw I may have broken the market, I reached a point where the CPS counter only goes up when I click on the Automation upgrade (carrots still go up)
Great submission regardless, I agree with other feedback about adding audio but it was a short jam so it's understandable
PS: Good luck and if you have time please rate our game!
I tried the game before and gave up, only after I saw your response to a previous comment I managed to try it and actually play it, maybe add some description in the game page (mostly because the mouse doesn't do anything except place the crate so it's not very intuitive) but interesting concept and great navigation tool to find the target!

