Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is a cute idea and I'm a sucker for mazes. I feel like the controls are a bit clunky, having to click buttons to switch between spinning and drawing mode felt a little weird. I'm not sure why, but sometimes I found it hard to tell if something was a wall or not on first glance, wouldn't mind a little more visual clarity. There are probably ways to think about this more logically, but I solved the first 9 levels using trial and error and then quit, maybe picking up the pace a little quicker might be nice for a jam game where people usually don't spend a lot of time on your game. All in all though a cute little start

Thank you for playing! Difficulty is the hardest thing to nail when it comes to puzzles, and trial and error is definitely a viable strategy. I tried different options with controls, and this switch mode situation is indeed annoying, but I couldn’t find a better way to handle it in touch (and with keyboard+mouse, you can switch with a quick button press). Thank you for playing and the detailed review!