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This was a lot of fun! Just imagining the POV perspective of flying from an office chair to a ceiling fan is wildly hilarious! haha The impacts against all the furniture plus the SFX sounded great. The visuals were really solid too. Played a lot of spinning and aiming games now throughout this jam, and one thing I really appreciate here is the lining aiming while you're spinning which is so helpful! Great submission!

Thank you for playing and for the great feedback! 😄 Haha, the POV idea is really funny.  I can immediately imagine it too. But if I wanted to make something like that, it would probably turn into a completely different game. Maybe for a sequel someday. 😄

If I come back to this game, I’d probably add more environments at least,  like a house, a playground, or even an amusement park. Creating all the assets already took up most of the time I spent on the game, though.

And thanks for pointing out the aiming system. I think it’s a pretty important part of the gameplay, because you can clearly feel how the increasing spin speed makes aiming and precision harder. So getting a good score takes some skill too, not just luck. 😄

Thanks again for trying it, and I’ll definitely check out your game too when I get back to my PC!