This was a lot of fun! Just imagining the POV perspective of flying from an office chair to a ceiling fan is wildly hilarious! haha The impacts against all the furniture plus the SFX sounded great. The visuals were really solid too. Played a lot of spinning and aiming games now throughout this jam, and one thing I really appreciate here is the lining aiming while you're spinning which is so helpful! Great submission!
Viewing post in Very Serious Chair Test jam comments
Thank you for playing and for the great feedback! 😄 Haha, the POV idea is really funny. I can immediately imagine it too. But if I wanted to make something like that, it would probably turn into a completely different game. Maybe for a sequel someday. 😄
If I come back to this game, I’d probably add more environments at least, like a house, a playground, or even an amusement park. Creating all the assets already took up most of the time I spent on the game, though.
And thanks for pointing out the aiming system. I think it’s a pretty important part of the gameplay, because you can clearly feel how the increasing spin speed makes aiming and precision harder. So getting a good score takes some skill too, not just luck. 😄
Thanks again for trying it, and I’ll definitely check out your game too when I get back to my PC!