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(+2)

God damn, this game really just oozes aesthetic. My only complaint is the web build lagged quite often, and, of course, the ending! I was so excited to see where it was going.

The visual art direction, sound effects, and ambience all fit together so nicely and I love love love that you don’t really handhold objectives or tell us what to do. Explore, play with the mechanics available, figure it out. Very satisfying when you try something and it clicks. And the worldbuilding is just so intriguing with questions just begging to be answered.

Great job, even if you didn’t finish as much as you would have liked, I think you still have something special here!

(+1)

Thanks! That prototype was made in five days for a game jam, so I didn't have much time to fully flesh everything out, but a lot of ideas came to me while I was programming the game. So now, I'm continuing to develop it and refine those ideas.