Dang, this is a game I wish I would have made. The abilities are great, combat is fluid. There were a few minor bugs, the teleport would sometimes land in a gap area (end boss) so I’d have to teleport there then toss it back onto the map to move but it’s wasn’t a big deal. The vfx were rad, as was, well, everything else. 10/10 more please. I’m confident for the next week, at least, whenever something confusing happens I’m going to imagine the dash-hit-edge spinning animation.