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Nice! This is a great submission especially for a first project. The cpr revive makes getting hit feel less punishing but at the same time, its not free either, especially cause it ramps up difficulty. It took me a second to realize that the cpr didnt start immediately, so maybe having a small countdown would provide more clarity. I also think the game would benefit a lot from some sort of incentive to not let objects get past you, so the player feels more pressured to put themselves at risk. It's also really wholesome that you did this with your family. Good job :)