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Thank you so much for playing and your thoughtful constructive feedback. I am leaning into keeping the nodes as i've had a lot of feedback like that. It was good to test out tho! Regarding difficulty scale - I was thinking about adding a move counter, limiting the number of movements before the signal died. This would mean that movement of the rings had direst implications and remove the "just spin till it matches", however - it would change the mood of the game. There is a lot to think on and many differenct directions it could go - but its been fantastic getting input from so many players!