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(+1)

That was fun! It was nice having the story and dialog to help create a sense of progress. I didn't find it to be very challenging though, eventually you seem to get so many swords that nothing can hit you and you can just spin in one direction the whole time. It would be neat to see addition enemies or waves of enemies spawn per stage to build up difficulty, different swords with different effects, things like that :)

thank you!! :) yes I am so excited to expand this idea with awesome tips like yours!