cool game! the visuals are AMAZING, i love the models and the levels and everything looks really neat. i think the game though did lack a lot of variety, attacking the enemies was pretty much just me spamming the gun and then using my heat when i could. everything also felt very slow both the movement and enemies. there were probably upgrades to movement but i didn't get any in the time i played. beyond that the items just seemed to be stat focused which isn't bad, but combined with the lack of much enemy variety and the maps being functionally the same (with different visuals which were nice) made the game kind of drag on. i think focusing more on a short, polished experience, maybe with a couple more enemies but only like even one map could have elevated the experience. the good/bad wheel also just seemed kind of forced in and didn't add anything to the game loop. the music and sfx were really nice though, and with the slow gameplay made it weirdly relaxing if that was the intent idk. i liked the use of drills for the theme also. overall good job, obviously very impressive for a game jam!