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(+1)

A really cool game!! The visuals are incredible and the soundtrack makes it fun and relaxing to keep playing! I really like the countdown timer rather than an instant loss - it makes it feel a bit more forgiving, but also increases the stress when it starts ticking down, making it almost addictive!!

My main issue was the text - I personally found it quite hard to read. I agree with what others said, about maybe including more of an explanation of how you had to match the rarity levels of slices, although I worked that out fairly quickly, so for me it was a minor issue. The other minor feedback I have is that it would be nice if there were more upgrades early on - I had to play for a while before it felt like I was actually starting to get lots of upgrades and level up. Given this is a game jam, its often good to have a quick start to the game.

But genuinely, all of those are very minor things. This game is incredibly polished and super fun!

(+1)

Thanks for the rating and review! I'm glad you liked the visuals and soundtrack, as I spent a lot of time working on the visuals. I'm glad you also enjoyed the stress of getting out of the negatives! As I've said before, I do wish I realized the text was hard to read sooner before I didn't have enough time to change all the assets to fix it, but I will keep readability in mind for my next projects. I did try to explain the matching of rarities in the things that the character says when you don't, but I did find it hard to convey it properly, and I probably should've explained it elsewhere like you said. Thanks for telling me about the lack of upgrades at the start. I liked it that way but it is probably a good idea for game jam games to have a quick start, and I will take that suggestion into my next game jam. Once again, thanks for the review!