Good point! I can see how that can become confusing.
I couldn't really find the ideal design to convey to the players that "you spin around the center" and ended up going late stage with the game without shifting to the "spin around the character".
The main visual point is that the character should be the axis, but never went back and programmed the re-centering when competing :P
Really appreciate you taking the time to play and comment. Wishing you lots of ratings on yours!