Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like this one, it's got that old school charm to it, and I'm a sucker for those retro style platformer games.

My main critique is the main character feels a little slow at times - and the spin mechanic for rolling around sits in an odd spot. I'd almost say to give the character personality, gut their normal walking, and have them spin everywhere - with the transition from idle to roll having a neat pop-in/pop-out effect for them diving into the roll state and back. Give them a bit of juice and it'll really hit home.

The gameplay is the collectathon standard, so I'm definitely gonna have to sit and play this game some.  It handles well, the aesthetic is on point, and I can see this being the kind of thing to release in the late 90s/early 2000s.

(1 edit)

Thank you for playing! You are right that the walking is slow, and that's generally on purpose. It's to let you reposition easier, or just stroll when needed and take in the atmosphere. I mostly bounce around at the speed of light so I mainly walk when I want to go slow or do small jumps :) I'll tweak some stuff with both post jam for sure tho.

Let me know if you end up completing it! :D