Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I love the art, the animations were great, but jeez did you really have to spam -15.0s fireballs all the time? I eventually learnt how to play the game with Nigel constantly on me, but that sort of difficulty (as well as "find a bunch of things with no indicator telling you where they are") is much more frustrating than it is fun. I think the core of the game is really good and you did well coming up with a cool spin wall jump mechanic, it just needs to be toned down a bit to be fun for me. Also if it was "find like 10/15" that would've been much more reasonable.

Metagame cog 63/126

yeah honestly even in playtesting there were some things i felt needed to be changed or added and i got lost myself trying to find the slots

i didnt have time for an indicator and honestly couldnt fully understand what felt too difficult or easy, thank you SO much on the feedback!!