I love the art, the animations were great, but jeez did you really have to spam -15.0s fireballs all the time? I eventually learnt how to play the game with Nigel constantly on me, but that sort of difficulty (as well as "find a bunch of things with no indicator telling you where they are") is much more frustrating than it is fun. I think the core of the game is really good and you did well coming up with a cool spin wall jump mechanic, it just needs to be toned down a bit to be fun for me. Also if it was "find like 10/15" that would've been much more reasonable.
Metagame cog 63/126