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(+1)

Fantastic gameplay, just a little confused on how to defeat the dryad. I like how the level up system encourages exploration even though you can skip levels by using blink to teleport into the exit room. Well done :)

Thank you!

It seems that people are struggling with the dryad. I intend to shift things around so she's an earlier mini-boss, so you won't have to get through the whole game before taking another shot at her.

A hint, in rot13, if you want it: Gel sbeprq zbirzrag novyvgvrf yvxr Ercry

Also well-spotted on the Blink problem! The gate leading to the prisoner rescue room used to block vision, but thought the first introduction to the room would be more mysterious/enticing if you could see into it first, so that changed a few days ago. I didn't think about how that interacts with Blink! I guess I'll make the area un-teleport-able. It'd make sense to add anti-teleport wards to a prison.