It's a little hard to just time the shot (it spins so fast). I just resorted to tapping the button hoping to catch it over any group of deer. Other than that, it weirdly gave me old Command And Conquer vibes with the UI, which is a good thing. Felt nostalgic in a way. Some of the goals might be too hard, given how hard it was to line up the shot to fire. If you went forward with this, I'd either add in a slower revolver, more time, or maybe the ability to earn money, buy upgrades with options radar pointing to larger groupings or maybe some herding mechanic or extra arrows to line up? Still, good feel overall.
Viewing post in Orbital Strike: Game Hunter jam comments
Unfortunately, I didn't reconnect the math I had worked out prior to my final upload so depending on your PC clock speed, it may be a bit unruly. I have the patch ready to go for after the jam ratings are over. I have fixed this and increased performance slightly by reducing the movement controller requests for the deer. I appreciate you playing and the ideas for expansion. I have a feeling I'm going to turn this into something with upgrades as you mentioned. I have already added the temperature gauge to also increase the size of your explosion so it adds benefit to playing closer to overheat. Thank you so much for checking it out!