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Really like the art style and the story framing. I think a different mechanic to indicate when you can jump to a pad would work better; I hadn’t even realized at first that I couldn’t make a jump until the lily pad lit up, and there’s no indication of this in the tutorial.

With such a focused screen space and a very time-limited ability to jump on different lily pads, the spinner mechanic to long-jump feels a bit empty to me.

Those pesky mosquitos were nerfed right after the release as they went from 0 to 100 in an instant randomly. Totally agree the wheel needs a rework, and that will happen 100% after the jam. Thank you for taking the time to play our game and for the feedback!