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Thought it was pretty fun! I couldn't really tell what the differences between levels were besides a colorgrade, and the audio was super choppy for some reason (possibly outing myself for low end hardware here haha but I haven't had this issue with any other game yet so figured I'd mention it.) but the 3D models were pretty polished and the gameplay loop was simple but effective. One major feedback is that I'm not sure how the player dies, I thought initially it was speed based but there were times I'd be going fast and then just cut abruptly to the death screen, which was awkward. Overall, nice job! Love the main character :)

A death animation is definitely in the cards for the post jam version of the game when we have more time to make it look just right. And the audio issue is definitely hardware related. It does it on my laptop broswer that is super old and jank but it doesn't do it on my wife's PC that is really good. Oddly enough I did all the coding on the laptop and the downloadable version of the game runs fine it's just the browser for some reason lol. We plan on making the ramps/death obstacles more distinct as well because you're definitely not the first person to note it! Thank you so much for playing!