Congrats on submitting for the jam ! I played quite some time on your game so I'll take the time to get you some proper feedback :D Art is very cool, love the mood of the rising/falling sun in this canyon. Great job, audio fits well the game too I think. For context I stopped the game on the rolling part above the hole after spending a lot of tries without success (falling mostly on the first very small edge in the middle where I think you have to stop to continue ?
Anyway the main things I would love to see in this game are : - A better camera movement, I really didn't like the inertia on the camera (I tried both mouse and keyboard, and controller, but I stuck with M&B as it's usually my preference). A lot of times I would turn sharply and going for a fast jump and the camera would keep on turning making me miss my jump. This forced me to stop almost everyjump, putting the camera right and then jump. Which was kinda annoying when I had to redo every jump ten times due to my lack of competence in jumping apparently :D - This is probably a design choice, but same goes with the armadillo, it felt a bit slippery. I'd rather have snappy controls on this kind of games, but it really is a matter of taste. - At the end I felt the same with platform edges, often I felt like I nailed the jump but apparently not. Like if the collision shape were kinda round and I was slightly off edge and slipping away. Again maybe a taste thing, but I would rather have clear collision shapes. This didn't help that I fell a lot because I am too used to coyote time on the jump :D
Apart from this, I really enjoy your game, and love the controls and your take on the theme, the cute armadillo, the scenery so good job ! Great entry for the jam. And I hope my feedback doesn't feel like i'm critiquing the game but just feedback I would have appreciated receiving.