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I also loved the Wuhu Island plane game in Wii Sports Resorts, so of course i absolutely love this.

The controls are basically perfect, not too snappy or shallow, perfectly balanced.

The collision detection and "press R to reset" prompt was also accurate in my experience. It would've been perfect if the re-spawn system had more spawn points to latch on to, so you can spawn closer when crashing instead of travelling across all the island every time :)

The little UI popups telling a story about landmarks were also really cool.  Oddly specific, but i also really love the bubbles with the rainbow reflection effect. 

It was both a lot of fun (the most i had so far) and relaxing at the same time! if the island was bigger or had more landmarks i would play it a ton.

Finally, i was surprised to see most of the pre-made assets were just sound effects and fonts, meaning you made all the rest in just a week, congrats!

My suggestions if you want to expand or improve this game:

  • Make the plane go really fast when flying downwards and keep some momentum when turning upwards (makes for some fun stuns)
  • Maybe adding some games you can find around the island? Like follow the rings, get all the coins in one minute, etc.
  • Improvements on 3D models and assets would make this game really shine :)
  • Extra islands and/or a bigger island with more landmarks

Cheers!

Thank you for the kind words!! And yes I completely agree with all of your points, I originally wanted to include all of your suggested gameplay mechanics. And I also agree the assets could use a lot more polish, I wanted to use the week to improve my 3D modelling skills so they're quite rushed. Thank you for playing and providing such detailed feedback! I hope to incorporate some of your points when I continue working on the game.