Very serious game. I loved the animations for the different enemies (attack and death). During my first run, I was confused on how to aim my attack since I thought the direction would go where my mouse pointed. When that didn't work, I thought it would aim via WASD direction (kinda like Dome Keeper). I only realized the direction was determined by where the cane was pointing after I read the game description, LOL. I got much better after that. Maybe on the tip of the cane, add a tiny arrow, so I know this is where I should point? I do think this game is really fun! Makes me want to improve and see the new enemy types. Maybe implementing a rogue card/ability system after clearing a wave would be neat. Great job!