So 1st of all, I like the idea of rotation = power increase. But in this game is hard to pull of especially since the power increase doesnt stay long to aim correctly. Others mentioned it already, it was a tad too much dialogue at the beginning which I dont think is nesseceraly a problem unless its forced. I think if the player's interested he could talk more with npcs and all, but some (myself included sadly, are sometimes abit unpatient and want to play the game.) However I still like the core idea and the theme and setting are nicely done.