I like how the progression is really linear; I was scared I would softlock myself but I kept moving forward. Once I got the first purple turtle, I finally understood what the point of the the numbers were, and that any turtle could go into the blue water, and that its more a merge game than a "figure out what each color turtle does game". I think it would be better if each mechanic was clearer from the get go, and the levels were slightly more difficult, but I think in the time you had, this was a really good execution, and discovering the mechanics was pretty fun on its own. I like how you made 3 different songs for this game, but I do think the main song is a little bit aggressive, and the most time should have been spent on developing that song. Good game overall!
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Thanks a lot for the structured feedback! I didn't really want to make it this linear, but I figured it was probably the only way to avoid softlocks with the mechanics I had imlemented. Next time I should definetely explain the game mechanics more (than not at all). Regarding the music, I really wanted to go WILD for some reason but after the game was taking shape I would probably rather aim for something softer and calmer.