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(+1)

Awesome game, pacing is good and I was able to pay all my debt haha. The music and SFX were on point, presentation was also very good, speciall the mix of 2D and 3D elements.

Some things I noticed:

  • Not sure if it's just a visual bug, but sometimes the knifes simply dissapeared
  • Sometimes when hitting that +Knife mark, I didn't get any extra at all
  • There were some CRAZY spins, glad there's a 'safe area' near the border I can toss the knifes and still score, specially close to the end-game, I couldn't even see what was hapenning, very chaotic and fun in the current way it's presented, but if the safe area didn't exist, it would be impossible

Overall, I really enjoyed playing it, awesome work and application of the theme!

(1 edit)

Hey, thanks for giving the game a try and for the hype on the art! Spent way too much time on that >.<

As per the feedback you mentioned:

  • With the way knives were down, it sometimes goes through the board, which then doesn't calculate +Knife and modifiers. We're fixing that right now. It's a bug. Appreciate you noting it!
  • We plan on doing some balancing on wheel spins. Rn, poses stopped working right before the submission deadline, so we'll be fixing that. I'm wondering if we could maybe do a sweet spot between that in speed, so it's doable.

Regardless, appreciate those call-outs and for giving the game a go.

-S.