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(1 edit) (+1)

Beautiful UI and animations - especially in the context of an 8-day jam. Such juice!

I wish the affinities were a bit more intuitive to figure out, or had some indication on the wheel itself of which categories beat which. I found keeping them all straight difficult, especially since I had to go to a separate menu to check the relationships.

Thank you for the praise and thank you for playing! I also found it quite challenging to keep the categories straight, I think the seven-way rps is a little denser than I had expected it to be when initially designing everything. That probably explains why the game I took inspiration from capped out at 5 haha