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(6 edits)

You read my mind! I was actually thinking of this after I'd gone offline that same night.

While I DO have a few emails, I hardly remember to check them to be a way to communicate (though I would if I had to).

Never used Discord (BUT My experience with gamers from Luanti [formerly Minetest] servers who used it to come into the Chats via Discord showed me that it can be a TOXIC place, just like DANGEROUS Meta [formerly facebook: not good enough for me to even capitalize the piece of GARBAGE!]), so that's out.

I think itch.io is our best line of communication, but it can get over-run with ideas, so I'll just have to try to keep mine and my replies SHORT while still getting my points across!

When that time comes, one of us can Make a New Topic for our Game on the TRS Forum, that way we're not junking-up Siemowit 2 here with all our posts.  :)

Or, maybe a better idea is to post our ideas in a DevLog for our game? Yeah, that may be best, to spare people from a long process of our project until we're ready to release/publish it. Oh, but then, we'd have to at least Make a Page for it, then the DL, so people are still going to see it!

So we need a better itch.io way to post our ideas back and forth. Do you have any suggestions on what we need to Make on I.I. in order to contact each other without people having to read?

I just Googled it. The main thing it says is that we could Make a Private Draft Page with a Secret URL.

Thanks for your interest, Fire Frog.

Here's the link in order for you to become Project Administrator, so please Accept it, then we'll already have that set-up:

https://itch.io/game/accept-admin/4725551/14478506

Według mnie powinniśmy rozmawia w komentarzach pod Naszym Projektem. Po premierze gry można usunąć te komentarze.

Czy jeśli jakaś osoba, która zobaczy Twój link i go kliknie zostanie dodana jako administrator projektu. Jeśli tak to możesz już skasować post, bo przyjąłem zaproszenie.