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I like the idea, but the controls feel just a bit "gummy" for lack of a better word. I enjoyed flinging the little guy around, though!

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Glad you liked it!  I did my best with the controls, but I had a bunch of issues getting it to work at all.  It was my first finished game, so sorry that translated to gummy controls.

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It's ok! No need to apologize, I just wanted to give you some feedback to make it better! It's a really clever idea, and I wish I could articulate better what exactly felt off. Maybe even something as simple as lessening the refractory period between moves would help.