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(+1)

Pretty interesting idea, but I think i'm missing something with the gameplay, cause the enemies are so slow and none of the tanks from the end screen spawned. Nice music though

Uh oh, I guess either they just spawnedfar away, or it's some unknown bug... I think I never really thought about the speed of the enemies because I just ran and spun into them myself instead of waiting for them haha, but thank you for trying it out! I do remember thinking it looked a bit weird when the enemies moved faster, but you're probably right that they should be faster.