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This is a cool concept, but I don't think it's quite the game for me. It's a bit of sensory overload to my brain. My mouse pointer was also fighting with the in game cursor? They didn't align and it was flickering between the two. Other than that though, this was a fun little experience to at least try. The art is really good, everything felt responsive from the little bit I played, and all the sound effects did help to try and keep me on top of what was important in the moment. The music was also nice, but it did get drowned out at times because of everything always making a noise. Still, I can see a lot of effort and work went into this, so I gotta give mad props to making this in a weeks time. It's kinda impressive. Great work!

Thank you for your long response. Yeah, I can imagine that it can be a bit overwhelming :), especially when the volume is too high. And the thing with the mouse pointer only happened in the browser for some devices (like my laptop as well), it has to do with the custom cursor and we didn't get to fixing it in the end. I would have liked to work more on the sound balancing itself, but after creating 90% of the sounds like 2 days before the deadline I wasn't able to make it so that some sounds are even quieter when zoomed out. Welp, there is always a next time!