Super well made game with very pretty visuals. I'm surprised this was made in a week. The floating enemies are adorable :D
I'm not a pro gamer, so maybe I just need to get better (I somehow managed to beat the game) but I felt like I couldn't consistently predict where the character would end up when I released the spinning. This was a bit frustrating when the game got a lot more precise. I also wasn't sure how the spinning direction was decided? I assume it's based on something, but sometimes it felt like it changed even after doing the same actions.
I don't want to sound negative, you've all done an amazing job with the game :) I just got a bit frustrated at the end lmao