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We are a team of 4 with 3 member in a part time job. We had plenty of time during these week. Plus as we are in europe, we are in GMT+2 timezone. So the last deploy was at 01:00 am the 27th in local time.

We also have a script that compile the game for windows, linux and web and deploy them to itch.io, so updating itch.io was less stressful and quicker. And everyone roughly know how to use Git, so even less stress and more security on the code base