Another pizza-like I see.
Really cool platformer with more depth than I was expecting. I enjoyed the art style, I feel like that's where your game is strongest! The platformer mechanics were pretty solid too, though I think there's room for some tuning and making things feel more responsive? I think there's a bunch of info on how Celeste feels so good, which I feel like has become the gold standard. I also saw a red box at some point moving around, was that an enemy with no sprite? More attention to sound design would've made this game 50% better I think. It's really so important! Just like clicks when spinning, jumping sound, knife sound, some music, etc. Overall though great game!