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Fun game with cohesive gameplay.

I have two issues with the cord mechanic, first it takes my eye off the interesting action and puts it on pulling the cord. Two it hurt my hand doing it repetitively for so long.

I thought the progression was quite nice, although an exciting unique power or two could spice it up.

Yeah the cord idea was pointed out by others as well. We thought it was a great idea, but it doesn't fit good with others.

Yeah we wanted to create more unique powers but we got short on time.