It's hard to call it a game when all you do is stare at the screen and read the narration that's chosen for you. The story could've been interesting if it had more time to breathe, but it's unfortunately too rushed (at least that's what it felt like with the choices I ended up with). The best thing about this project is the visuals, the minimalistic style is quite pleasant; too bad you decided not to stick to the black, red and white colour palette all the way through. Overall, it's a series of bizzare design choices, but honestly, good on you for making and releasing something. It still beats not making anything imo.
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Thanks for the comment. To be honest it was rushed. My original idea was a Godot game but I realized that I would not be able to finish in time and had the last two days to start a new project and the pressure to really submit as I’ve been wanting to release something for a while and this game jam was my only reason to actually do something. I plan on working on the game later on but I’m not really sure when and I’ll take your advice into consideration thanks again.