Hey hey, I had a look at your page and played the first few levels of the game. These were my thoughts:
The page looks good and clean, and the screenshots and gameplay video convey well what the game is about. The description is too long/wordy in general and the whole “Key features” part feels like filler to me. It’s clearly AI generated and that does not help.
The mechanic shown in the “QUICK TIP - SPOILER” section should not be a tip/spoiler but should be shown/explained in the game. It’s a good mechanic that sets this game apart from other box-pushing puzzle games, but it’s not intuitive and I thought level 1-4 was impossible before I checked that part of the description.
I found level 1-3 a bit strange because it was extremely easy and you just had to push the box in a straight line. It felt out of place.
I really like the font you use for the title and the level introductions.
I would get rid of the “quantity 1 - you’re on the way” messages. They don’t add much and kind of interrupt your flow.
The game overall felt too easy. I kind of lost interest at level 3-4 because I didn’t feel like I really had to think that hard about any of the puzzles. I would try to up the difficulty of the levels more quickly.
I would really like to have an option to undo a move. It can be annoying to have to redo the whole level because you accidentally pushed the machine one square too far.
So, overall it’s a good game with a nice twist/addition to the classic box-pushing puzzle mechanic, but it suffers a bit from being too easy.