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(1 edit) (+1)

Love the art-style and contrast between the colourful game and grey environment, game juice felt good and I felt it really captured the atmosphere of slacking off in an environment where you don't want people to realise you're doing so. Fit the theme of the jam really nicely!

Some feedback: the spinning felt kind of unnecessary to maintain situational awareness due to the way the game prompts you, it felt like I could ignore the spinning mechanic, actually I was actively incentivised to do so, as smashing space slows down time but spinning doesn't, so I'd be better spamming space and using shift instead of spinning to see whether anyone can see me. Also, I might have been unlucky but the timing on the final level felt pretty tight.