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Thanks for playing! It was fun writing the plot for the game, I knew I wouldn't have much time for a much more developed game in terms of mechanics, code, and visuals so I just put my best foot forward. I would have liked more things to spin on the screen but 1 week isn't a lot of time lol.

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Yeah, the limit does make you pick your priorities, doesn't it? For what it's worth, I think you made the right choice, putting as much effort into the plot as you did.