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This was absolutely hilarious. Genuinely adore the serious sense of humor this game has. I had a lot of fun reading all the news headlines, the descriptions, and even the game page itself. Fantastic. I imagine it must've been a lot of fun writing all that. I was considering adding some more writing to my game actually, but time got in the way unfortunately.

I also like how you worked the theme in there. Before I started, I was worried it wouldn't come up in a clicker game, but you very much proved me wrong. A theme can very much still be followed, even if only in dialogue, especially when you lean into it as hard as you did.

Thanks for playing! It was fun writing the plot for the game, I knew I wouldn't have much time for a much more developed game in terms of mechanics, code, and visuals so I just put my best foot forward. I would have liked more things to spin on the screen but 1 week isn't a lot of time lol.

(+1)

Yeah, the limit does make you pick your priorities, doesn't it? For what it's worth, I think you made the right choice, putting as much effort into the plot as you did.