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(+1)

It wasn't loading well and I kept getting broken assets for some reason, not sure what was up with that.

What I saw of the art looked good, it is just a shame that it kept not loading properly.

Thank you for the feedback!!! I was getting similar issues with my prototypes during development and I think it may have to do with the function I was using to spawn the enemies. They're set to toggle to visible on an interval but after some research I found that if the interval keeps running in the background without a refresh it'll kill the performance and cause lag. I'm still experimenting with a fix though…