Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mello

6
Posts
3
Followers
11
Following
A member registered Mar 14, 2026 · View creator page →

Creator of

Recent community posts

Tbh this one got me pretty hooked for a hot minute. The spinning mechanic is a bit hard to control but I feel like with some tuning it could be really strong. I felt just in control enough while playing that I thought if I kept at it I could get good at moving the character around. The space theme and sounds were also very pleasant. Good job getting this one in!

This is a pretty solid experience and I appreciate it's simplicity! Would love to see a version with more enemy/attack types if you stick with the development.

Thank you for the feedback!!! I was getting similar issues with my prototypes during development and I think it may have to do with the function I was using to spawn the enemies. They're set to toggle to visible on an interval but after some research I found that if the interval keeps running in the background without a refresh it'll kill the performance and cause lag. I'm still experimenting with a fix though…

Thank you for playing!! The ash babies felt like an essential gameplay component

I'm not sure if you uploaded the file on this but I can't access the game on the itch page. The premise sounds interesting though! If you happen to get the file up on here later I would love to check out the game :D

Hey dawg, the board game concept and competition are pretty cool conceptually. The coins and RNG weren't working on my end though. Nice job getting this one in!!!