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Awesome work! The game is fun, nice variety of weapons, the art looks great, and the level up wheel of fortune is an amazing idea. I'd love to see the concept expanded somehow... perhaps tiers of buffs/debuffs that need to be balanced before you can spin? It feels like a really logical fit for a roguelike.

I got to the end of floor 2 and didn't seem to be able to go any further. I also had some freezes on pickups/damaging new enemies (on firefox if that helps?) Regardless, I had a great time!

Thank you so much for your feedback! I'm really glad you enjoyed it

The tier of buffs and debuffs it's a good idea i might look into, one thing i had in mind was that if you had more buffs on the wheel the special win (yellow part of the wheel) decreases its chances and with more debuffs you add, it increases as to give an incentive to add more debuffs to the wheel. However i couldn't add it in time. And yeah the 2nd floor its the last, i should've added a back to menu button haha

About the freezes, thank you for telling me, i wasn't aware of it. I'll try to fix it. Ty again for your comment ^^